Wednesday, November 3, 2010

Illustrator Highlight: Heather Dixon

I recently had the pleasure of interviewing a very talented artist named Heather Dixon that is working with story and illustration. She was kind enough to let me ask her a few questions about her work, background and process. Some contributors to the blog provided some questions, thank you. And I would like to extend a big thank you to Heather; your work is wonderful and we're highlighting it with the intention of inspiring future illustrators, story writers, and other forms applied artists. Below you'll find her responses to our questions and some examples of her work. Please check it out using any of the links below her pictures. (The Poppins pictures on her blog are my favorite.)
                                                                                                     - Nate

You can find her blog here.

What has been your journey in developing your artistic skills, starting from childhood on through educational endeavors? Where did you study?  What did you graduate in?

"I actually wasn’t a very good artist growing up. I was never the best artist in my class, but I enjoyed drawing quite a bit. I feel I never really started to draw and improve until I was accepted by BYU (Brigham Young University) animation at the tender age of 21. I got several internships while I was there, one at 8fish, an advertising studio, then at a feature animation studio, where I was hired after I graduated. Right now I’m working freelance, which is a lot of fun. Even as a professional artist, I still feel I have a lot of catching up to do."

                                                          Artwork by Heather Dixon

What has been your biggest obstacle with your work and how did you overcome it?

"Two answers to that. The first is an ongoing obstacle—fighting artist’s depression, trying to improve my work and become a better craftsman. I’ll never overcome it, but the best way to battle it is to constantly work and improve.

"Less philosophically, the other big obstacle was learning how to do things digitally. I entered the animation program with no idea how to use a computer. I remember staring at a computer screen, at a loss of how to even scan something in. I was pathetic! So you can imagine how enabling it was when I learned, piece by piece, asking friends for tips and doing projects digitally, how to work Photoshop. And then Corel Painter, and then Illustrator. Each new program became easier and easier, and my art turned out better and better. It’s amazing the whole new world that digital opened for me. I felt like I could do anything!"


Do you make a living at writing and illustrating? How do you make your artwork work for you?

"I do! Being a starving artist is great! I’m a terrible business person though, so I don’t have much advice other than: Work hard improving your skills, and the rest will follow."


Work and Process)

What is the creative process you use for your illustrations?

"I gather references first and put them in a project folder. Using them I do a whole bunch of thumbnails, and then I work the composition and sketch from there. After that, I mess with the color and value and work on rendering.

"I’m a fan of “the best at each stage” method, which means I try to get the best ref pictures I can, draw until I have the best thumbnails, the best sketches, etc. Which means it’s really relaxing when I can just open up a canvas and make a quick, raw picture for kicks."


Do work mostly with your computer, or pencil and paper?

"I start out traditionally, doing thumbnails and the basic sketches with a .9mm blue pencil & regular paper. Then, I scan it in and render it in Corel Painter, Photoshop, or Adobe Illustrator. I love doing things digitally. It’s the undo button, I think I’m addicted."


We'd like to know how you think about style: whether you work to push past your emerging style or whether you just let that come naturally. How do you keep your work looking fresh?

"I always try to push myself into learning new styles and trying new things, and trying styles of artists I admire. The first few times I do something new it’s super ugly. Eventually, though, it gets better. I like pushing myself to do new things because it keeps me from feeling boxed in, and it helps me improve quickly."

                                                                Artwork by Heather Dixon

Inspiration)

Where do you find inspiration for your illustration work?

"The Internet! How did we live without it? I am constantly looking up tutorials, artists’ blogs, google image searching. One thing that every artist should do is build a picture file. Find pictures from the artists you love and gather them all together in a resource file. My picture file also has textures, tutorials, screen shots from movies, and links to my favorite blogs."

                                                            Artwork by Heather Dixon

What helps you to release your creativity when you’re having a block? (Or do you never experience blocks in creativity?

"Creative block is my evil shadow. To fend it off, it sometimes helps to take a break and go to the library and look up books, or watch movies with great art, something to inspire me. A lot of times it just means I need to work on a different project, something a little easier & smaller. Sometimes it means I need to relax the art for a little bit, and spend some time with family."

                                                          Artwork by Heather Dixon

What recommendations would you make to others aspiring to add to the world of illustration?

"I’m reminded of Sebastian Gallego’s parting advice to us, the last day of digital painting class. He told us to work hard and be humble, but what really stuck with me was his last advice: 'And remember: be a good person first, and a good artist second. Don’t be like Norman Rockwell, who spent his life in his studio painting happy families scenes and never spent time with his own'.”

For someone who cannot go to school at the present time, what kind of self-teaching approaches would you recommend?

"Learn and teach yourself to improve. Take Internet and library resources and apply them to your artwork. Every morning I get up and spend an hour drawing from anatomy, cartooning, storyboarding books and blogs, then spend 30 minutes on an animation background speedpaint. This has helped me improve fast! It helps after that to analyze what makes the artwork you like appealing, and to bring that appeal into your art.

"Also, try to learn Photoshop. There are lots of tutorials and online help for that, and I think you can download a trial version, too. Photoshop is the foundational building block, and I strongly recommend that every artist learn it."

                                                        Artwork by Heather Dixon

What other artists/illustrators inspired/inspire your journey in illustration?

"Sam Nielson, who taught me how to digital paint http://www.artsammich.blogspot.com/

"Adrian Ropp, who I still learn storyboarding from http://www.toonbaboon.blogspot.com/

"Bryan Beach, who taught me retro style & adobe illustrator http://www.bbeachouse.blogspot.com/

"Kelly Loosli, Ryan Woodward, Kevin Keele, Brittany Lee, Nicolas Marlet, Sebastien Gallego…Some awesome blogs: http://www.animationbackgrounds.blogspot.com/, http://www.todaysinspiration.blogspot.com/, http://www.characterdesign.blogspot.com/ …much too many to list!"

Thank you once again Heather, your work is inspiring.


Sorry for the delay

Fellow contributors, I'm sorry we haven't had the most recent contest entries posted. A small emergency emerged and I'm sorry for getting this delayed. This does mean however if you wanted to email me your book cover final draft I'll extend the deadline through this next weekend. I'm sorry for any inconvenience this may have caused but life demands flexibility sometimes. Please get those in if you haven't yet so far.

Thursday, October 28, 2010

Happy Birthday Blog!

I just wanted to take a moment to celebrate the birthday of the blog. One year ago it was launched, inching us closer to realizing our dreams, day-by-day. I encourage everyone to work a little harder towards those dreams and notch up your ambition and imagination. Congratulations to all the contributors.

Tuesday, October 12, 2010

Illustration Contest: Final Book Cover Design

Alright team. This next contest will consist of making a finalized rendering of the book cover you submitted for the last contest. Keep in mind it doesn't have to be one of your submitted drawings with color. Start from where you left off and really push towards producing a final draft of a book cover. Think about all the details you want to include. Make sure the proportions are true to the proposed final dimensions of the book. Ask for input by leaving comments. If you have a version you want to put past people before the deadline, email me your submission and I'll add it to this post for others to see while you work out the details. (I'll do my best to post it the same day.) Let's see what you can come up with. Keep up the hard work!

Deadline: Midnight, Saturday, October 30th, 2010.

Saturday, October 9, 2010

Illustration Contest: Book Cover Design

Thank you to everyone who made submissions to this week's illustration contest. We had some great drawings showing potential covers for future book ideas. Great job everyone; keep up the great work!




Kristi G. (Top 3) So I am going to focus on working on the story I had a while ago with the play date of boy and girl siblings.  I am changing it up a little bit.  I needed to simplify it to make it not so overwhelming.  I am going to have just two characters.  I am still going to contrast their likes, resulting in frustration, but ultimately they will learn how similar they really are and have a fun time doing it.  My first cover idea was both of them posed back to back looking frustrated, but I felt that was a little negative.  My favorite (and the one I put more time in) is the one with both of them side to side happy to be who they are and even happier to be with their friend (even though they are different).  Something I need to change with this picture that I am noticing now is that they are too far apart.  I was worried that this one was a little posed and stiff, so I thought about them on a swing (something they will be doing in the book).  I like the idea, and obviously need to put more time on proportions and angles.  I would like the title (which I am still not sure about) to be in block letters across the top.  –Kristi




Nate S. (3 previous) I wanted to explore different layouts for the cover of the book I’m writing/illustrating for my daughter. It centers on the tooth fairy, the one from my last contest entry. I used some ideas from the covers’ of books that we like right now to rough out some general ideas. Let me know what you guys think. -Nate



Scott W. (2 above) I have one that actually would be near the climax...one with the wild idea of having them both in the bubble jar....and the last of a close up with the entire world rendering in the background.



I'd love to know what you think! -Scott